{"id":1258,"date":"2018-05-11T17:27:39","date_gmt":"2018-05-11T09:27:39","guid":{"rendered":"http:\/\/www.wegamedesign.com\/?p=1258"},"modified":"2018-05-25T14:31:38","modified_gmt":"2018-05-25T06:31:38","slug":"criteria-4","status":"publish","type":"post","link":"https:\/\/www.wegamedesign.com\/index.php\/2018\/05\/11\/criteria-4\/","title":{"rendered":"Criteria"},"content":{"rendered":"<div class=\"post-type02\">\n<div class=\"post-examples\">\n<p class=\"post-txt\"><strong class=\"num-bar\">1.<\/strong>Screenshots are able to present gaming experience of all facets including game genre and core gameplay. To achieve optimal display effect, please provide high-resolution screenshots with the width-height ratio as 16:9.\n<\/p>\n<div class=\"post-img\">\n<div class=\"post-inner-img\"><img src=\"http:\/\/www.wegamedesign.com\/wp-content\/uploads\/2018\/04\/2newntd.png\" alt=\"\" \/><\/div>\n<p class=\"wrong-dec\">\n\u2022 Please avoid any concept art, still frame images from prerendering.<br \/>\n\u2022 The image should not include anything irrelevant content, for example marketing copy, awards and\/or product descriptions.<\/p>\n<\/div>\n<\/div>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>1.Screenshots are able to present gaming experience of  &hellip; <a href=\"https:\/\/www.wegamedesign.com\/index.php\/2018\/05\/11\/criteria-4\/\" class=\"more-link\">Continue reading <span class=\"screen-reader-text\">Criteria<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":[],"categories":[133],"tags":[],"_links":{"self":[{"href":"https:\/\/www.wegamedesign.com\/index.php\/wp-json\/wp\/v2\/posts\/1258"}],"collection":[{"href":"https:\/\/www.wegamedesign.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.wegamedesign.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.wegamedesign.com\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.wegamedesign.com\/index.php\/wp-json\/wp\/v2\/comments?post=1258"}],"version-history":[{"count":3,"href":"https:\/\/www.wegamedesign.com\/index.php\/wp-json\/wp\/v2\/posts\/1258\/revisions"}],"predecessor-version":[{"id":2148,"href":"https:\/\/www.wegamedesign.com\/index.php\/wp-json\/wp\/v2\/posts\/1258\/revisions\/2148"}],"wp:attachment":[{"href":"https:\/\/www.wegamedesign.com\/index.php\/wp-json\/wp\/v2\/media?parent=1258"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.wegamedesign.com\/index.php\/wp-json\/wp\/v2\/categories?post=1258"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.wegamedesign.com\/index.php\/wp-json\/wp\/v2\/tags?post=1258"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}