{"id":539,"date":"2017-12-22T16:30:24","date_gmt":"2017-12-22T08:30:24","guid":{"rendered":"http:\/\/www.wegamedesign.com\/?p=539"},"modified":"2018-05-25T16:10:31","modified_gmt":"2018-05-25T08:10:31","slug":"requirements-5","status":"publish","type":"post","link":"https:\/\/www.wegamedesign.com\/index.php\/2017\/12\/22\/requirements-5\/","title":{"rendered":"Requirements"},"content":{"rendered":"<div class=\"post-type02\">\n<div class=\"post-examples\">\n<p class=\"post-txt\"><strong class=\"num-bar\">1.<\/strong>Please make sure that the materials come with transparent backgrounds.<\/p>\n<div class=\"post-img\">\n<div class=\"post-inner-img\"><img src=\"http:\/\/www.wegamedesign.com\/wp-content\/uploads\/2018\/05\/jsdj-3.png\" alt=\"\" \/><\/div>\n<\/div>\n<\/div>\n<div class=\"post-examples\">\n<p class=\"post-txt\"><strong class=\"num-bar\">2.<\/strong>All main characters and iconic props must be included. We may also ask for other characters and common props depending on the situation.<br \/>\nPlease see the images of the game Crashlands to the right for example:<\/p>\n<div class=\"post-img\">\n<div class=\"post-inner-img\"><img src=\"http:\/\/www.wegamedesign.com\/wp-content\/uploads\/2018\/05\/jsdj-4.png\" alt=\"\" \/><\/div>\n<\/div>\n<\/div>\n<div class=\"post-examples\">\n<p class=\"post-txt\"><strong class=\"num-bar\">3.<\/strong>You may provide different versions of the same character or prop (for example from different angles or in different positions).<br \/>\nPlease see the images of the game The Initials to the right for example:<\/p>\n<div class=\"post-img\">\n<div class=\"post-inner-img\"><img src=\"http:\/\/www.wegamedesign.com\/wp-content\/uploads\/2018\/05\/jsdj-5.png\" alt=\"\" \/><\/div>\n<\/div>\n<\/div>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>1.Please make sure that the materials come with transpa &hellip; <a href=\"https:\/\/www.wegamedesign.com\/index.php\/2017\/12\/22\/requirements-5\/\" class=\"more-link\">Continue reading <span class=\"screen-reader-text\">Requirements<\/span><\/a><\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":[],"categories":[76],"tags":[],"_links":{"self":[{"href":"https:\/\/www.wegamedesign.com\/index.php\/wp-json\/wp\/v2\/posts\/539"}],"collection":[{"href":"https:\/\/www.wegamedesign.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.wegamedesign.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.wegamedesign.com\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.wegamedesign.com\/index.php\/wp-json\/wp\/v2\/comments?post=539"}],"version-history":[{"count":8,"href":"https:\/\/www.wegamedesign.com\/index.php\/wp-json\/wp\/v2\/posts\/539\/revisions"}],"predecessor-version":[{"id":2204,"href":"https:\/\/www.wegamedesign.com\/index.php\/wp-json\/wp\/v2\/posts\/539\/revisions\/2204"}],"wp:attachment":[{"href":"https:\/\/www.wegamedesign.com\/index.php\/wp-json\/wp\/v2\/media?parent=539"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.wegamedesign.com\/index.php\/wp-json\/wp\/v2\/categories?post=539"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.wegamedesign.com\/index.php\/wp-json\/wp\/v2\/tags?post=539"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}