Criteria

1.Background should not be too striking as it might hinder the reading of foreground content. In order to have the best effect, it is recommended to use environment or atmosphere art.

Correct

 

Image should not be too highlighted because it hinders the reading of foreground content.

2.The main part of the main image in the background should be placed in the blue area and enlarged as much as possible.

Correct

 

The main part of the main image should not exceed the blue area.

 

The main image is too small to be seen clearly.

3.The background edge should be shaded to be a solid color.

Correct

 

The background edge is not shaded to be a solid color.

 

Shading transition is not natural, causing graphics to be split.

Criteria

1.To guarantee optimal display effect, please use material from your game package or content for marketing, both of which should be consistent with key vision material.

Correct

2.The logo background should be transparent.

Correct

 

Logo should not come with a background.

3.Logo is expected to be vertically centered in the image zone and zoomed in as great as possible.

Correct

 

Game trademark should not exceed the image zone. It is also expected to be zoomed in as great as possible.

 

Though logo is zoomed in as great as possible, it is still not vertically and horizontally centered.

4.In the real scenario, logo will be displayed at a light-colored background.It shall be easily distinct.

Correct

 

The color of game logo should not be too close to the light-colored background. The two are expected to be distinct.